A downloadable game

So, the idea for this one is that a book of rituals will give you the solutions to the summoning circle that will damage the goblin upon every completion.

The goblin has 3 health points and each completed ritual will deal 1 damage point. So 3 completed rituals = dead goblin.

The original plan (which I ran out of time to properly implement) was that the player would have only a few seconds (~5-10) to memorise each stage of the ritual from the book before implementing the solution. With an added twist, the goblin would occasionally undo the player's work, so the player would have to remember the exact solution to every stage of the circle in order to put right what the goblin had changed.

The way the goblin was supposed to mess with the player's work was intended to be a good motivator for the player to want to kill the goblin.

The game is not entirely jank-free unfortunately, but that happens with a tight deadline. Anyways, hope you guys can enjoy what I did manage to make in the timeframe! If possible, could you comment on how you would/do feel if/when the goblin started messing with the summoning circle? And whether you think you would be able to memorise the ritual solution without looking back at previous pages of the book?

Cheers :)

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GPW_RitualSubmission 35 MB

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